addElement(Element *theelement, const ushort &the_locaL_index) | Face | [Class] |
addOppositeFace(Face *face) | Face | [Class] |
checkFaceIdentity(const Face *const face, const std::set< const Edge * > &edges_of_testface, bool &identicalNodes, bool &oppositeOrientation) const | Face | [Class] |
elements | Face | [Class] |
getElements() const | Face | [Library] |
getOppositeFace() const | Face | [Library] |
on_surface | Face | [Class] |
onSurface() const | Face | [Library] |
oppositeFace | Face | [Class] |
resetOnSurface() | Face | [Class] |
setElements() | Face | [Library] |
setOppositeFace() | Face | [Library] |